Wednesday, January 13, 2010

Visit by Client - Discussed the requirements

We met with our clients and discussed what they wanted. Looks like we were on the same page. 
Here are the points we touched upon today.

Distributed Human Computing
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Complex problem solving through games

List of Real World Problems
======================
1.Image search
Cityscape - shapefile
google images
hubble space telescope
chunks of a huge image
high fidelity google earth image
2.Stock market trends
3.News aggregation/dissemination/classification
4.Traffic Patterns
5.Disease Control/Prevention
6.Genome analysis
7.SETI stuff
8.Music Composition Collaboration / Audio processing
9.Energy Usage - Cars, Electricity, Gas
10.STEM
11. Collaborative Film Making
12. Emergent Game Making
13. Story in a game - like improv - collaborative story generation
14. Data Overload
15. Geo-Location based
16. Fire Escape - Best exit route
17. Addressing drug problem
18. Classification/Cataloging of books
19. Gaining information about people and their nature.
20. Procedural programming

Two Views 
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1. Split The problem into chunks and distribute 
2. Offer the whole problem for solving - assume at least one player hits on a solution.



Ways to use the human brain:
1. Eyes
2. Ears
3. Intuition
4. Dreams

We need incentives/rewards to bring people back, to make them want to continue playing.

Action Items:
==========
Each member of the team will bring 15 real world problems to the table. so as a team we are going to brainstorm the possibilities of 60+ real world problems. we shall try to narrow our problem space to the ones that we feel have a realistic feel, at the same time being challenging & fun to solve.



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