15 January 2010
Notes
Self-building world
- Human/Human model: person can upload a picture, add some tags, create a model of the object for the world; building assets for the world; users can rate objects; computer gains information about pictures without having to provide the pictures
- Scavenger hunt: given a keyword, upload a picture that matches; the more pictures you upload the more points you get; self-regulated world in that other users can rate the pictures so mismatched pictures don't get points
Image Processing -> Identification/classification -> gender, human, animal, color
Other ideas:
Governing bodies / policy making
Economy model
- Pick a Price! Game
o People guess the price of real-world objects
o Benefactors:
§ Company
· Advertising -> motivation
· Research on fixing a price point
§ Player
· Fun!
· Will learn about the product
· Will learn about the price
· Provides company with "wish list" pricing
o Issues:
§ Can cheat by Googling the actual price
§ How can you determine correct answers?
o Look at the silhouettes of objects instead?
o Rather than asking users to guess the price of the object, ask how much they think another person (an anonymous partner perhaps) will pay for the object
§ Use a range ($0 - $10, $10 - $20, etc)
§ Or have players guess what the overall average guess is -> regulated by players, not by real-world prices
· Still valuable to companies in regards to research on perceived value
Team will further their thinking about the price game.
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